3D Design & Visual Development

Intention
creates
presence.
Converting ideas
to images.
Working
internationally.

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Specialties 3D Design · Post Production · AI Training & Deployment
Based in Nürnberg, Working Worldwide
Available for Contract work & Collaborations

Work

▶ Vimeo Fluid Simulation

01 — Motion & VFX

Aston Martin

Personal project; 30s motorsport homage exploring aerodynamics through fluid simulation. 644k poly vehicle model fully rigged and animated across Embergen and Blender. Rendered at 3840x2160 in Blender Cycles. Full pipeline: rigging → fluid sim → texturing → lighting → rendering → post production

▶ Vimeo Architectural Visualization

02 — Architecture

XO Archviz

Co-founded boutique archviz studio in Quito, Ecuador (2023–2024). Converted CAD data into a detailed 5-story mixed-use building. 23 interior spaces, 6 exterior angles. 42 final deliverables across 3 client projects. Pipeline: CAD → Houdini → UE5 Blueprints → final render.

▶ Vimeo Generative Audio Visualizer

03 — Generative

AUDITIVA_AUDIO_VISUALIZER

Real-time generative system translating 48kHz audio into procedural 3D animation at 60fps. Built with a 100+node TouchDesigner flow driving UV displacement in UE5. Pipeline: TouchDesigner → UE5 Blueprints → procedural UV displacement → real-time render

▶ Vimeo Product Visualization

04 — Product Visualization

ANDREA LOUNGE CHAIR

Recreation of the Andrea Lounge Chair by Claesson Koivisto Rune. 4 sequences across 6 camera angles. Hair simulation with 50K+ strands for fabric detail. Rendered at 3840x2160 in Blender Cycles. Turnaround: 2 weeks

Clients

Kara Solar 3D Design, Post Production
Meta AI Training & RLHF via Outlier
Netflix AI Evaluation via Alignerr
OpenAI Multimodal AI Evaluation via Outlier
SharkNinja 3D Design
xAI AI Voice Data Generation via Outlier

DAAD scholar turning fluid simulations, motion capture pipelines, and AI training into work that ships internationally.

José María Ortega

I'm José, a 3D Designer, Post Production Director, and AI training specialist currently based in Nürnberg, Germany, pursuing a Master's in Design for Digital Futures on a DAAD scholarship at TH Georg Simon Ohm.

Before moving to Germany, I spent five years building across Ecuador's creative industry, engineering an inertial motion capture pipeline at Imán Transmedia that helped win the Taicca Innovative Content Grant, co-founding a small boutique architectural visualization studio, XO Archviz, to deliver architectural walkthroughs for commercial developments, and directing post-production at WINGMAN for brands like DANEC. I've also produced 3D visualizations for solar energy campaigns reaching indigenous communities across Latin America and Oceania through Kara Solar.

Today I produce fluid simulations and 3D assets for Brick Design SF while contracting as an AI Data Analyst. I evaluate multimodal outputs, annotate full-length film sequences, and generate RLHF training data for models deployed by Meta, Netflix, OpenAI, and xAI through Outlier and Alignerr.

Trilingual. Cambridge-certified English, native Spanish, B2 German. Available for contract work, creative collaboration, and art direction worldwide.

I absolutely love videogames and all things media, I believe in the power of intention, passion, and the present moment as drivers for a fulfilling life. Send me a message if you would like to get in touch!

Blender
After Effects
Unreal Engine 5
DaVinci Resolve
ComfyUI
Figma
Premiere Pro
Photoshop
TouchDesigner
Motion Capture
Fluid Simulation
RLHF & AI Evaluation

Let's work together.